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Hello Hello Hello! Every Body!again :D
Texture Optimizing Massive for Multiple Texture scenes
So, This is optimizing texture for example, I have 4-9 textures(1024-2048px..), I need do one Texture (4096-8192px..) this is all base for UV Coordinates, need must only rebuild Textures massive, or if can do this is automatics)
This is easy for programming, for example, I have obj1,obj2,obj3,obj4.., hes have a path texures, for example Txobj1,Txobj2,Txobj3,Txobj4.., The first all objects should be a procedure for, and Textures same like that prodedure for.
This is very easier to, but Hard for handly work)
See in Attachments for disscus
Best Regards
Evgeny
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