Your browser does not support iframes.
Tell us what you think of the site.
Quick smooth path for the extrude tool :
Learn Maya :
Edge loop % placement :
by pressing the j key you can snap 10 by 10 %.
Work in iRay and adapte the Maya interface (drag and drop mental ray shaders (lot of presets with better preview : steel, water, etc.), presets hdri, etc.)
Adaptative grid like Modo 501. You can create a polygon on the front or side grid directly in the persp view depending of the angle of view.
Touch ground feature :
Easier access for the smooth tool :
Tube tool like Modo 501
Time elapsed, time remaining, ram use, number of polys, gamma etc. can be show in the render view (and also Maya freeze during a render). Do animation render in the render view.
PS : Modo have awesome shaders and HDRI presets and do render so fast. :o
The “Insert Edge Loop Tool” can only be used in the marking menu when we are in object mode.
I suggest to insert it during the edge editing and move the “Delete Edge” and the “Paint Select Edges”.
Prebuilt objects (good for architectural modeling) :