Craft Animation Tool : constrain during simulation
For example, i create a car (4WheelerFree_01) and a camera (HumanizerCam_01).
I apply an “aim” constrain for this two objects. When i click on “record” i can move the car but the camera don’t follow him, i can only see the result after, when the animation is keyed.
After create a polygon use the middle click for change subdivision like Modo (modo is right click).
If you move the mouse with the middle click to the..
Left : decrease subdivision verticaly (width) (or radius)
Right : increase subdivision verticaly (width) (or radius)
Up : increase subdivision horizontaly (height)
Down : decrease subdivision horizontaly (height)