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Hand floor detection markers.
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  • kanga007
  • Posted: 19 November 2009 05:41 PM
  • Total Posts: 81
  • Joined: 22 August 2006 09:07 PM

When setting markers there appears to be no way to raise or lower them independently. The markers are all locked together in the ‘y’axis. No one does a rig with the hand parallel to the floor these days. :) In the tutorial they can raise and lower the points separately. Using wrist mode they have an extra point gotten from somewhere for the thumb, and raised it, I cant do it in the app however, and I have tried a heap of tricks.

I am trying to setup a standard cs rig from max. I don’t want the hand setups to be asymmetrical but my rig’s hands are at 45 deg to the ground plane and the thumb is not level with the palm.
All help appreciated.

Cheers



Replies: 0
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  • kanga007
  • Posted: 20 November 2009 01:43 AM

Problem solved!
For anyone with the same conundrum.
One of the best things about this app is it’s ability to place motion clips onto the control rig, apart from being an incredible viewer. The clips are making my control rig’s arms cross because the data was made for a t-pose rig (google). All I have to do is reposition my default cs pose and all should be fixed. That will solve the floor detection problem as the hands will be straight out.

The motion is amazing. Even with the arms crossed I still can’t stop staring at this compelling female walk. If anyone here worked on this congratulations :)
This is proving to be a monster app.

Cheers



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