Hello there,
does anybody know how I can assign a Material only to a part of a Mesh?
I have got a Character with a different texture for the hair then for the rest of the Body.
Currently there is only one Material for the whole Mesh, how can I assign a second Material just for the faces of the Hair?
Re-importing the Mesh from Maya isn’t an option, because I don’t want to change to much of the original Motionbuilder-Rig and Skinning.
I’m working in Motionbuilder 2010 by the way, there seems to be no Forum for it here…