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Using a Joystick as a digital puppeteering device.
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  • TigerBob
  • Posted: 06 March 2011 11:49 PM
  • Total Posts: 3
  • Joined: 08 February 2011 09:34 AM

Using relations I’ve been able to use a joystick to drive various skeleton joints/blendshapes at live time.  What I haven’t succeeded doing is reversing the direction that a device drives a particular attribute.  An example: I can create a relation so a joystick drives the rotational value of a head to look up and down using the forward/backward direction on the joystick.  When the joystick moves backwards the head travels upwards, then when the joystick is pushed forward the head looks down.  Does anyone know of a relation that can be used to reverse the direction the joystick travels?



Replies: 1
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Hello,
Sorry for my bad English, I use google trans.
To reverse a value, simply multiply the value by -1.
I hope I helped you!

Author: 7ced7

Replied: 10 March 2011 06:50 PM