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Import from Softimage
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  • Total Posts: 10
  • Joined: 05 September 2008 12:18 PM

No matter what I set the scale on my Crosswalk FBX exporter to, my Softimage model always comes into MotionBuilder as very tiny. If I scale him up in Softimage, it is ok. No big deal. All my stuff is done with the 10cm per unit Softimage rule. Is there a way around this, I am new to MB.



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  • Kodeki
  • Posted: 10 February 2012 05:05 AM

I haven’t used that particular exporter and I’m not sure exactly what scale value you’re setting, but whenever I use the Maya > MotionBuilder exporter I have to make sure that ‘File units converted to:’ is set to Centimeters.
Not sure if that helps your case though.



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strange. i’m having the same issue taking a rig from max to MB2012. no matter which version of the fbx exporter or which scale/units i set it to, it comes into MB2012 at the wrong scale…



MotionBuilder 7.5 thru ...
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