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prop objects
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  • Total Posts: 20
  • Joined: 10 March 2008 10:16 PM

can you use markers to drive the animation of both an actor and another object, such as a baseball bat or a golf club?  I have data that has markers for both actor and object.  I know you can add objects via character extensions, but I haven’t found any way to transfer the object’s markers to the character extension.  I have experimented with bringing the object in as a prop with the character, but so far have been unsuccessful.  Anyone have any ideas?



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  • nouknouk
  • Posted: 11 July 2008 03:25 AM

hi,
one easy way to drive a props is to use a rigid body constraint.
you just put into the constraint object your props, and in the source objects your markers.



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Hi,

I have some problems like DE_Animator but i can’t use rigid body constraint because the scale of captured markers is larger than my character and it’s prop. can you help me?

Author: ykarbaschi

Replied: 01 September 2009 10:20 PM  
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  • PGT
  • Posted: 23 September 2009 07:56 AM

Check out the video tutorials for motionbuilder in Area. Just go to tutorials and search MotionBuilder for props. There is a great one there that will help you.



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