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Hi there ,
Personnaly , I would use constraint , simple way to this is , would be , with the parent constraint.
You would just need 2 parent constraint ;
- One for the RightWristEffector (which would be the child) \ Steering wheel has the parent.
- Second one LeftWristEffector (which would also be a child) \ Steering wheel has parent again.
Make sure in the character control that both your WristEffector have their reach R and reach T at 100%
It should work fine for you!
I’m sure they’re a lots of other ways to do this
but this is what I would do!
Hope that help!
Cheers
MC
Author: mclaude
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