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Hello all ,
I have been working with Story for a while .. and it does crash when I chose “Plot Whole Scene To Current Take” only if the frames exceeded 2500 frames on that take , but it works fine when I chose to plot the whole scene on a take with less frames ... I tried putting a memory limits so MB would go to the virtual memory instead of crashing , and I increased the size of the virtual memory to like 4 Gigs , but to no avail whatsoever , is there anyway around that ?! .. I thought of plotting the scene to two different each are 1500 frames takes and then us motion blend to process them to another take the PC is 2 Ghz Duo core and with 1 Gig of RAM ,
Thanks
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HI SirN
I have faced the same problem. I haven’t figured out an answer to that yet. Have you found any solution to that yet?
I have also noticed that when you plot the whole scene of a story especially on Edit mode with discontinuity, the behavious of the output is erratic. Sometimes it works just fine and sometimes it messes up the bones, the eyes start to roll and then if u keep on trying, after a few tries it suddenly becomes ok. For no real reason. Have you ever had that problem too.
C
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Hi Sir N / C,
Plotting in MotionBuilder is pretty hungry on system resources, especially RAM. If you are plotting very large scenes with many Story Tracks/Character/Constraints etc, you will notice that the time taken to plot the animation is longer as there are more elements being processed.
The only solution to this is to:-
1. Increase the RAM on the system- For Windows 32-Bit you are limited to 2GB RAM per application, so you may wish to consider upgrading to Windows 64-Bit and MotionBuilder 64-Bit as RAM usage is unlimited.
2. Optimize the scene or plot operation- You may be able to workaround the issue in Plotting by dividing up the scene file or plotting the animation to take in sections.
To do this, you could selectively divide the scene file into sections of the different characters in the scene before plot, or choose to Plot selected tracks in Story Mode to take -or- Plot Selected objects from key Controls.
Regards,
Lee
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