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problem picture URL

Does anyone has this problem?
the arm seem to rotate 90 degree....but i don’t know the reason?
when i apply this model to imported animation...its perform perfectly…
so....i think bone mapping is correct?right?
but if i use kinect to capture motion....this problem will occur....
here is my MotionBuilder file
http://dl.dropbox.com/u/42630091/mia_blue_temp.fbx
please...please help~
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Hello,
I’m working on Kinect and using it as a MOCAP device. I’m having the same issue you had and I wonder if you found a solution for that?
I did a lot of research but could’t find the solution. I’ll appreciate it if you provide any feedback that could help me solve this issue.
Thank,
Hana
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