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Hi Brad,
I am trying to achieve a “first person view” while someone is walking (similar to what Breadwrap is looking for). I inserted a camera, but how do I limit the constraints?
Also, is there a better way to achieve this first person view?
Thanks!
EDIT: Also, I tried characterizing a character a friend made in MAYA, and I then attached a control rig (IK/FK) and the hip effector got all wonky, and now the whole character moves around abnormally when I get it to follow MOCAP data. Any suggestions? I already define the floor contact too.
Author: ohsonss
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