|
Okay, a step closer now. I tried doing a similar set up in my primary 3D program and found that if I set the base of the IK chain to the chest instead of the neck, the lips were able to reach the harmonica and stay ‘stuck’. I haven’t tried this in MB yet but I imagine this will solve the problem.
If this works, the only thing I need to know is how to exclude two of the rotational axes from the IK chain. Basically, I want the head to move up and down with the harmonica but not slide side-to-side across the harmonica. Is it possible to exclude rotational axes from the IK Chain Constraint? Or should I be looking at something more advanced (i.e., the Relations Constraint)?
Also, since yesterday I keep getting ‘Internal Error’ errors when trying to reply to this thread with a new comment. In other words, I’m only able to reply to previous Comments (like this one,) but not make new Comments. Anybody else having this problem?
Author: Greenlaw
|