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SYNCING FIGHT SCENE
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  • Location: Ann Arbor
  • Total Posts: 22
  • Joined: 08 January 2009 07:02 PM

What is the easiest way to go about syncing a fight scene in MoBuilder09? I have to characters with MOCAP animation. I assumed
the method would be to do as follows? Correct me if im wrong please.

open a character from maya and characterize him. import his C3D (mocap) data.
use markers to affect an actor,
then apply actor to character’s control rig
BAKE THE ANIMATION TO THE CONTROL RIG? (not the skeleton?)
open or import the other character into the scene? (how do i keep mobu from opening a new scene?) and do the same thing for character 2?

i would then have to use Story mode to adjust their animations and timing. i’ve never done that before. any tips or tutorials?

i have a tutorial movie from 3DMD, where they edit motion and they get there motions form a MOTIONS tab, which i dont have, and they dont explain where the motions came from of the file format or ANYTHING.



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  • PGT
  • Posted: 22 July 2009 04:25 AM

Got to the tutorials section. Everything you need to know is there.



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