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Integrate 3ds Max Biped Template into a Script
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  • Andi_G
  • Posted: 07 June 2011 01:47 AM
  • Total Posts: 14
  • Joined: 20 April 2011 05:08 AM

Hi all,

I want to integrate the 3ds Max Biped Template into my script. I can copy and paste the whole template, but then it is not working, because no Character is recognized. Normally I have to drag and drop the template on a node of the Character I want to characterize. The message I always get is “A character mus exist in the scene”.

Does anybody know how to change the template, that I can use it in my script?

Thank you for your help!

Regards,
Andi



Replies: 1
/img/forum/dark/default_avatar.png

solved my problem. Just created a new Character with:
Char = FBCharacter("CharName")

Author: Andi_G

Replied: 07 June 2011 02:56 AM