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Hi!
thanl you for your reply, that’s interesting trick but for my ask i don’t know how to use this data..
i can’t scale or rotate actorbones separately, (like with symmetry-edit-button off). When i look ASCII file i see that some nodes or skeletonstates are different, indeed:
(I scaled one bone by manipulator)
....
NODESCALE: 1,1,1
NODESCALE: 1,1,1
NODESCALE: 1.82418444497641,1,1
NODESCALE: 1,1,1
NODESCALE: 1,1,1 ....
.....
SKELETONSTATE: {
SKELETONNODESTATE: 1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1
SKELETONNODESTATE: 1,0,0,0,0,1,0,0,0,0,1,0,0,97.2,-7.3,1
SKELETONNODESTATE: 1,0,0,0,0,1,0,0,0,0,1,0,9.6,93.6,0,1 .....
and so on.. and no idea how to achieve this result by python..
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