Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Mudbox™ / Community Help / Normal map pixle problems
  RSS 2.0 ATOM  

Normal map pixle problems
Rate this thread
 
63610
 
Permlink of this thread  
avatar
  • tomsy
  • Posted: 16 January 2012 08:27 PM
  • Total Posts: 8
  • Joined: 12 December 2011 07:03 PM

hai.
i made normal map then i applied the 3dx max .then i render that there is too much pixel how i cover this problems . plz tell me the render setups Vray

Thank u
Tomsy Philip



Attachment Attachment
Replies: 0