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changing world space coordinates
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  • ZippZopp
  • Posted: 12 March 2008 04:18 PM
  • Location: Los Angeles
  • Total Posts: 42
  • Joined: 27 August 2006 11:12 PM

so maya and mudbox default to coordinate space where Y is up.....for a project i have to set Z to be up in maya, is there a way to do this in mudbox so I can easily import and sculpt?



http://www.zopfx.com

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