Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk® Mudbox™ / Community Help / Corrupted Mudbox file. Please help?
  RSS 2.0 ATOM  

Corrupted Mudbox file. Please help?
Rate this thread
 
32651
 
Permlink of this thread  
avatar
  • aversive
  • Posted: 31 July 2009 06:38 AM
  • Total Posts: 19
  • Joined: 22 August 2006 11:15 AM

Hi people. I somehow managed to get my Mudbox 2009 file corrupted, because Internet explorer messed up! I managed to close down Mudbox before I really couldn’t close or open programs and do anything else in windows explorer. I then made a back up copy of the file I was working on before I had to do the forced shutdown of my machine. Unfortunately now both the files are corrupted, plus the .bak files!

I searched the forum for possible solutions, but they all apply to SP1 version. I have the SP2 version.

So I am asking is there anything else that can be done?! Any help would be great.



Replies: 0
avatar
  • Ash-Man2
  • Posted: 31 July 2009 07:16 AM

did you try this
1. Attempt to open corrupt file. The error “Corrupt file...” will pop up. Click OK. Proceed to next step while keeping the error message open.
2. Open another .mud or .obj file. You will see the geometry from the corrupt file but the node will not be visible in the object list and you will not be able to select the geometry.
3. Edit->Select All
4. File->Export Selection. Export as .obj. The .obj will have the mesh form the corrupt file



aSh
http://www.pixelcg.com/blog
http://www.pixelcg.com/tutorials

Replies: 0
avatar
  • aversive
  • Posted: 31 July 2009 10:19 AM

Thanks for your reply. I already tried it this though. The viewport freezes and there is no way I can select the mesh from “objects” tab on the side. When I try it, it says “An error occured...” and I have to close Mudbox through task manager.

Is there any other way? I’m guessing not, but I really would like to fix it, if at all possible.

Luckily I do have a high-res .obj exported, so I could work from there, but of course it would be nice if I had the original .mud file anyway.

I’m hoping for more suggestions, but I guess it’s kind of difficult now.



Replies: 0
avatar
  • M@Ti
  • Posted: 31 July 2009 11:09 PM

I had the same problem some time ago, but I found a backup file. Try to search files with extension *.bak - if you’re lucky enough mudbox did it for you :)



Replies: 0
avatar
  • aversive
  • Posted: 01 August 2009 08:41 AM

Yup, did that. Also corrupt. :-(



Replies: 0
avatar
  • M@Ti
  • Posted: 01 August 2009 10:16 AM

So I don’t have any idea what else could help you.Las t thing which you can try is to view this file in notepad/wordpad/any_other_text_editor and compare with another proper file. If you have backups of previous version, you can compare them using Total Commander.



Replies: 0
avatar
  • oglu
  • Posted: 02 August 2009 02:28 AM

if this file is really important to you send it to autodesk maybe they can fix it…
or try it to open with the upcoming 2010er mud…



http://www.linkedin.com/pub/christoph-schaedl/6/558/73b

Replies: 0