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Hi all. I’m quite new to this forum and Mudbox.
Currently I’m working on assignment making a character for a game. I finished sculpting in Mudbox, and exported displacement map for 3ds max. However, when I apply that displacement map to my low-poly model in 3ds max by using displace modifier, it seems nothing happened. So I increased strength of displacement map, and it looked good except legs. Legs shows strange polygons. I checked my model in Mudbox. Then I found some strange lines between legs. I tried to smooth out these, but smooth tool didn’t work at all:( I don’t know what to do. I have to render and hand in this model next week, can anyone help? Any answer would be appreciated.
I attached 2 photos, top one is 3ds max, bottom one is Mudbox.
Thanks.
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I just solved the problem! thanks for all, and see you next time!
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