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hi there,
I have a lowres mesh and a sculpted highres mesh (both exported from zbrush as .obj). Now I would like to get both meshes into mudbox.
I open the lowres mesh in mudbox, subdivide it four times and then try to import the highres mesh as layer with the following options:
match by UV position
Tolerance: 0.0001
Delta to Base Layer ticked
it works but produces a lot of artifacts (see image)
I’ve tried everything I could find in related posts, like changing import settings, looking at UVs etc. but this is the best I could get out…
anyone haveing similar problems or even a solution? :)
thanks,
Ju
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