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Mental ray vs maya Normal map issues
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  • Maya Guru
  • Posted: 27 September 2009 11:07 AM
  • Location: New Delhi
  • Total Posts: 367
  • Joined: 03 June 2008 04:58 PM

Hi guys.

This problem is so frustrating and i need big explanation over that
1. i sculpt a shield in mud box. brought in Maya first render in Maya software which gave me horrible out put then in mental ray which is very nice and realistic.

please tell me why in Maya the out put of normal map is not coming in a way similar to that of Mental ray .

The first image u see is from Mental ray

even i did not click with cc-mesh.



MAYA My love

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Replies: 1
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Personally i would like to brought this thing into the notice of Ashraf aid and Wayne robson.

Plus all the users of mudbox pls help me .

Author: Maya Guru

Replied: 27 September 2009 11:11 AM  
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  • jay howse
  • Posted: 29 September 2009 02:28 AM

Maya’s software renderer doesn’t really work with normal maps. There are ways around it with shader networks but why bother when you can just use Mental Ray intead?



Replies: 0
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  • Ash-Man2
  • Posted: 01 October 2009 07:16 AM

I belive you got the answer. Maya software will read normal maps as a bump unless you do some custom shading netwrok
Mentla ray is your option



aSh
http://www.pixelcg.com/blog
http://www.pixelcg.com/tutorials

Replies: 1
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Well thanks ash-man for ur reply.

thats why u used mental ray for urs demos and tuts.

Author: Maya Guru

Replied: 02 October 2009 01:46 AM  




   
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