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I am currently trying to extract a displacement map and everytime I attempt to recreate my SubD level 1 (62898 polys) UV’s, Mudbox locks up. Below is my method:
Imported an Obj with UV’s, Subdivided, created hi poly model, lowered to SubD 1, Recreate Level Uv’s, and.... LOCK UP. If I try to skip the Recreate Level UV’s step and just finish the method to extract my displacement I get a Texture Coordinates Error.
Could anyone shed some light on this issue or direct me to another way to extract my displacement? ...that would be GREEEAAAT. If not I just continue to push through.
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your highres need no uvs… so you dont need to recreate the uvs…
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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Thanks for the reply...Now the issue I am having is that when I attempt to extract my displacement map Mudbox freezes and displays at the lower left of the screen 75% subdividing. Any thoughts?
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Attached are my uvs.
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May be worth checking the finger and toe naiels and belly button for overlapping UV.s
Wayne…
http://www.MudboxHub.com Independant Mudbox User Forum
http://www.DashDotSlash.net - personal site
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Thanks for suggesting to triple check my UVs...I could have swore everything thing was good. It’s always something. I reworked my base geometry and UVs and everything works perfectly now.
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Neal Biggs 09 November 2008 02:29 PM
Thanks for suggesting to triple check my UVs...I could have swore everything thing was good. It’s always something. I reworked my base geometry and UVs and everything works perfectly now.
No problem it can hapen to anyone after a long session as lets face it UVing isn’t the most interesting job in 3d. :)
Wayne…
http://www.MudboxHub.com Independant Mudbox User Forum
http://www.DashDotSlash.net - personal site
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