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sculpt a mountain wall
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  • Theory13
  • Posted: 25 February 2009 04:08 PM
  • Total Posts: 7
  • Joined: 26 February 2009 12:04 AM

i’m trying to use MudBox to sculpt a mountain wall.
i’ve got an obj file with straight extrusions following a path that i want the wall to follow. 

the problem i’m having is that the wall i’ve imported seems to be all one object.... but when i subdivide it, the wall breaks apart into pieces and loses all of it’s corners.
is there anything i can do about this?

are there tools in Mudbox to join the mesh pieces together stronger?

thanks for any advice, i’m new and learning Mudbox.
cheers.



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  • oglu
  • Posted: 26 February 2009 05:20 AM

may i see a screenshot about these “breaks apart into pieces”..?



http://www.linkedin.com/pub/christoph-schaedl/6/558/73b

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ut when i subdivide it, the wall breaks apart into pieces and loses all of it’s corners.
is there anything i can do about this?

Mudbox should be great for sculpting rock surfaces. Can you post a screenshot of your mountain surface? The base mesh with wireframe shown please.



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  • Theory13
  • Posted: 26 February 2009 01:05 PM

Hi Oglu & skycastleMud,
i re-posted this in the General Discussion area, same topic name.
there are screen captures there. 
thanks for any help you can offer. 

thanks!!



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