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Sculpt using PTEX?
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  • Total Posts: 2
  • Joined: 20 April 2011 03:15 AM

Hello everyone,

I am using Mudbox 2012 and was wondering if there is a way to use the diffuse (ptex) color map to sculpt additional displacements (Maps -> Sculpt Using Map). I know this is possible with the old UV method and was wondering if there was a way to do it with ptex.

Thanks and best regards,

Eduardo



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