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Slow mudbox
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  • HEMBRA
  • Posted: 03 July 2009 02:48 PM
  • Total Posts: 5
  • Joined: 22 April 2009 12:26 AM

Hello…
I am currently using windows vista 64-bit that has 8GB RAM, , core2 quad CPU and an nvidia geforce 9600 gt.
Why is mudbox running slowly?
When I get to dense ploy meshes (6 million or so) mudbox just slows down a lot!!! It even reports an “unknown error” and just crashes…
Any suggestions?
CheerS…



Replies: 0
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  • oglu
  • Posted: 04 July 2009 12:11 AM

your garphics card is not that powerful…
and maybe your driver is not up to date…



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  • HEMBRA
  • Posted: 04 July 2009 07:12 AM

Does that mean I have to get another VGA? If yes, can you give me any suggestions?



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  • oglu
  • Posted: 04 July 2009 09:20 AM

you dont need a new card but it would help…
if you have the money get a geforce 285 or 260…



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You should get smooth frame rate with that card, I have it I can go beyond 25 millions and I still get 60+ fps. no slow down at all, I did notice few things though if there are triangles in your base model then mudbox slows down alot. Also check the fast render scale it defaults to 0.60 I set mine to 0.50



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  • HEMBRA
  • Posted: 04 July 2009 10:15 PM

Thanks a lot guys… I apreciate the help!
What about other stuff in my pc? Does anything else need any tweaking?



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