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How exactly does this work? I’ve never tried using it until now, but it doesn’t appear to do anything (and I’ve played around with the size/strength/direction values). From the
docs, it sounds like it should just work by hitting the flood button.. but that’s not doing anything. I get a little “flooding” message in the status bar, but nothing ever
happens after letting it sit for a while. Sculpting at 1mil polys is like slicing warm butter, so I would imagine that the fill tool would work fairly fast.
Can anybody confirm that this feature actually works? I’m not against the possibility that I might be doing something wrong.
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Hrm.. nevermind.. works on a sphere I created from scratch, but not on my mesh. gave the sphere pretty much the same properties as my mesh, 600k polys, masked area, and a second
layer.. but it works fine there. :confused:
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It does indeed work, but I had just the same experience initially.
It seems that I often have to crank up the strength of the tool in question a lot before flooding to actually see the difference - but try that and give it a go again. It might
be an optical illusion, or some sort of fundamental difference between a flood and a stroke, but a tool that has enough strength to have a visible effect from a single stroke on
the tablet, will often appear to do nothing at all when flooded using the same strength.
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Yeah, i tried everything from 0 to 100.. One thing I noticed though, on my sphere test, when I used the flood tool the button itself kind of “stuck” there for a second while the
operation completed. When I try to flood my mesh, it just clicks.. and nothing happens.
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Weird.... yet another case for Dave, I presume :D
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well when I tried using it last night I clicked it and when nothing happened I clicked my mesh...and it worked then...and it always seems to work like that for me
1.click flood button
2.click on mesh
only then does mine work, is this normal?
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That might perhaps suggest it’s as simple as a refresh issue of some sort - a missed refresh after the flood, that is.
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I’m having the same problem. Flood doesn’t work on anything I bring in from maya. Works fine on a model I create in mudbox. Super frustrating. Any solution for this yet?
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Figured it out! The flood tool requires a selection first, ie a selection of faces or select the whole model so it turns gold. Totally not intuitive, but it works!
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