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Hello guys i am new to this forums, but old using 3ds max. ive been trying to export vector displacements maps from mudbox, using the world and local settings, the map render is either cranked up in intensity or very dark (super low intensity), my question: is there a way to regulate this? i tried with the scale of the model, but it didnt work.
Thanks in advanced.
Luima
http://www.luima.com
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How are you using these maps inside 3dsmax? Using the disp modifier? Using Wayne’s Vector disp map mentalray test shader?
- Neil
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Hi soulburn , i am using through final render vector displacement option .if i use other vector displacement map it works great, but when i create them in mudbox the intensity is either very high or very low. thanks for your time.
Luima
http://www.luima.com
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Afraid I don’t use finalrender, and so don’t know how that shader works. Hopefully someone else can help.
- Neil
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