Call for Submission
NAB 2012 Best of the Best Show Reel
Submit your work today!
  • 1/3
You are here: Forum Home / Autodesk® Mudbox™ / Gallery: Finished Artwork / Call for art for 3DWorld review
  RSS 2.0 ATOM  

Call for art for 3DWorld review
Rate this thread
 
35356
 
Permlink of this thread   Subscribe to this thread
avatar
  • Location: Houston, TX
  • Total Posts: 37
  • Joined: 23 August 2006 11:02 PM

Hello,

My name is Mike de la Flor, I am writting a review of Mudbox 2010 for 3DWorld magazine. The review is due next week.

I would like to request images from this community of Mudbox work to accompany the review. I am looking for screenshots of Mudbox at work, finished models, and renders. Images may be a collaboration between Mudbox and other programs, such as Maya, 3ds max, modo, Photoshop (etc.)

Renders should be 300 dpi, RGB, about 1800 x 1500 pixels, screenshots may be any resolution but as large as possible. Standard file formats are acceptable (eg. tiff, jpg, png).

If your image is selected you will receive printed credit in the review. If you are interested in contributing please contact me off list (pls do not respond in the forum) at mike-at-delaflor.com.

Thanks,

Mike



System:
Dell Precision 490 Workstation
QuadCore Xeon processors
Windows XP Pro SP 3 32bit
4 GB RAM
Quadro FX 4600 Graphics Display

Replies: 0
avatar
  • -MM-
  • Posted: 12 October 2009 10:09 AM

mdelaflor 08 October 2009 11:24 AM

Renders should be 300 dpi, RGB, about 1800 x 1500 pixels, screenshots may be any resolution but as large as possible. Standard file formats are acceptable (eg. tiff, jpg, png).

why do you need dpi for a fixed pixel resolution ?

an image with 1800x1500 pixel is always going to be 1800x1500 pixels no matter what dpi you set.

dpi (dots per inch) is for printing only and used in conjunction with dimensions that are in inch format. so a 4” x 5” image with 300 dpi is lot larger than the same 4"x5" @ 100 dpi.



http://www.FX81.com

Replies: 0




   
  Settings Choose Theme color: