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Spent 4 months on and off working on this portrait character.
It was modeled in Silo, then sculpted/texture paint in Mudbox 2012.
Assembled everything in Modo 501 and post work in PS. There was a lot of post work in Photoshop, specially color correction.
I take this opportunity as well to thank Henning and Dan (tez) for their heavy critics and constantly sending me ideas and things to fix, in order, to come up with this final image. Their input were crazy valuable. Thank you guys. Also back in the cgfeedback forum. Incredible help indeed.
I hope you enjoy my latest work. Thank you.
http://www.mduque.com
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