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chevy c10 1972
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  • xtrm3d
  • Posted: 16 November 2010 07:21 PM
  • Total Posts: 115
  • Joined: 17 August 2006 03:49 PM

maya for modelling rendering
mudbox for texture painting

c10-a.jpg

c10-b.jpg

c10-c.jpg



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Very nice. My crit is that the car can could be better integrated into the background: the lighting doesn’t quite match. I can’t put my finger on it, but that’s how I see it. Anyway it’s cool.

edit: oh, and those red canisters in the back are ruining the image(s) in which they appear. They look too artificial (not that they grow in the trees lol) and “new”.



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Very nice work! But I totally agree with McNister...an AO map and some dirt on the canisters would help make perfect. Some mud here and there on the pickup would be nice also, considering where it’s supposed to be. Exhaust heat damage would be a lovely touch on this too.



Maya 2013 64-Bit, Mudbox 2013 64-bit

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