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Well, I have my degree in graphic design from the fine-arts faculty of lisbon, so I guess you can say I have some formal art training, although in the design degree that subject is mostly only present in the first year. So, in the artistic side of things, my skill comes almost intirely from self teaching.
On the 3D side, I completed a short Max course at a training facility here in Portugal just to get me jump started. The first contact with a new technology and workflow, especially transitioning from a 2d art background, is often slow, and a bit of tutoring helps. But again, most of what I know now was self tought. However, this was by no means a blind process. There is a world of 3D knowledge on the web to teach something new to any 3D artist of any skill level.
I’ve been using Max on and off since Max5, but this Jack pic was really the first time I tried Mudbox. It’s very intuitive, at least fom someone with some traditional sculpting practice.
For me, the important thing is really to brush up on your art skills. Those are the ones you cannot get from a forum or help file. The technical aspects of the software and your knowledge of the techniques and workflows will increase naturally as you strive to put those amazing images you imagine on screen.
As for how long it took me to get here… 35 years I guess : )
Oh, and post your work here so you can get feedback. You will almost always learn something useful from a critique, positive or negative.
Author: Krippmeister
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