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Last Vampire Princess (*Nudity*)
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  • Posted: 27 June 2009 09:11 AM

Well, as a healty, average human female on a regular wood or stone furniture its not correct, right.
But as a dead vampire(with some really cheap implants) after a fight(with broken bones, rotten flesh, dryed, hardened skin, etc.) on a sofa made of something like chewed bubblegum, or if the prop and the body melted on the sun, its not as crap :)

oDDity, your hmm, odd :D Your CG work is good, your a good artist, but as a critic(or salesman) you are the worst I ever seen. Its just me, who found strange, call someones work completly wrong, then mention you just sell a DVD to teach evereyone to do evereything properly :)
You are like classical human anatomy, its ok. You are know how to make beautiful art, its nice. But the world still dont spin around you, someone will make anatomically incorrect bodys, or nonhuman bodys, or learn on different paths, or use the tools different then you, and its still can be PROPER.

(Maybe this statue just made as an incorrect human female, but as long as the creator didnt mentioned it is, not proper to bite his/her head off)



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Thanks for clarifying oddity. Answer means hard work of course :)

Personally I quite like the picture on the basis of being a person looking at a picture instead of a 3D artist looking at technical demonstration of a skill set.

If you were to go back to basics and brush up on the fundamentals of anatomy and revisit this I am sure something great would come of it.

Unfortunately my knowledge of anatomy is really quite poor (although I am about to take classes) otherwise I could at least be a bit more helpful.



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  • eodeo
  • Posted: 28 June 2009 07:41 AM

whirlwind123 27 June 2009 04:40 PM

Personally I quite like the picture on the basis of being a person looking at a picture instead of a 3D artist looking at technical demonstration of a skill set.

I fully agree. I wouldn’t be on this thread reading through it, if I wasn’t drawn in by the picture I saw on the front page of the area forums. I didn’t even notice many things that were “wrong” with the picture before they were pointed out.

Oddity, as amazing as your works are, this work if far from poor or bad, in my opinion anyway.
That does not mean that the author should be content with it. There’s plenty to fix, or at least learn from this modeling experience.

The way I see it- “good work keep it up” and “its all wrong” do about the same amount encouragement for improvement.



EoDEo

Ideas drift like petals on the wind. You have only to lift your face to the breeze.

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  • oDDity
  • Posted: 28 June 2009 09:13 AM

That all depends on who’s saying it.
You stated that ‘this work is far from poor or bad in my opinion anyway’.
Well, we need to know who you are and what your qualifications are before accepting your opinion.
That’s the problem with forums like this, it’s mostly just anonymous voices and random novices posting their ‘opinions’ all over the place, and not enough experts posting facts.



http://www.pixelwerks.be

Replies: 2
/userdata/avatar/m5cmn46u2.jpg

Good god, you know something oddity, while your work is really good and you certainly have reason to be proud of it, you are far from some master of the craft as your ego makes you think you are. Your ego is wayyyy out of balance compared to your work. Your ego has you being a jerk to those looking for advice and constructive criticism, it has you looking unprofessional to the community as a whole (yes, I know you from CGTalk), and it has you instantly defending what you know is nothing more than an unhelpful diatribe against someone you look down your nose at. I pity anyone in the industry at any level that has to spend more than five minutes with you.

Author: ingramworks

Replied: 28 June 2009 11:31 AM  
/userdata/avatar/vbq3sjx84_me.jpg

Firstly, he wasn’t seeking advice and constructive criticism. This is the finished gallery we’re in. He had already decided this was a finished product and he was happy with it.
If he’d wanted advice and criticism he’d have posted it in the wip section.
Secondly, I don’t know how being harsh with criticism looks ‘unprofessional’.  After all, I’m not claiming to be a professional teacher, I’m claiming to be a professional digital artisan (which I am) and that that job does not involve criticising the work of people on the internet. That’s just a hobby of mine.

Author: oDDity

Replied: 28 June 2009 10:42 PM  
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  • eodeo
  • Posted: 28 June 2009 12:51 PM

oDDity 28 June 2009 04:13 PM

Well, we need to know who you are and what your qualifications are before accepting your opinion.

At least, think of me as a person of interest. As in, I am a person and I have shown some interest. Because art is ultimately dependent on the people, those alone should be more than enough as credentials.

Other than that, I happen to specialize in 3d. I have worked with 3d for over 10 years and I teach 3d modeling at our capitols university. These are some of the reasons for being on this forum in the first place. I think that this is a fantastic place for learning. I have always found it full of highly skillful and very helpful people.

I also like to think that my option is worth more than that of a millicent bystander.

oDDity 28 June 2009 04:13 PM

That’s the problem with forums like this, it’s mostly just anonymous voices and random novices posting their ‘opinions’ all over the place, and not enough experts posting facts.

That’s problem of everything everywhere, and yet here we are. It’s still amazing what passes as art, and I for one don’t think that anatomically correct model is a prerequisite for one. Think Guernica.



EoDEo

Ideas drift like petals on the wind. You have only to lift your face to the breeze.

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  • oDDity
  • Posted: 28 June 2009 10:31 PM

Well for a start Picasso knew exactly how to paint anatomically correct models and deliberately painted in that extremely abstract way. Don’t get me started on Picasso.
If you’re trying to create a realistic model and fail, as in this case, then it’s wrong. It’s not an artistic or subjective lack of judgement, it’s objectively incorrect.
There is a strong technical aspect to all the disciplines, anatomy, sculpting, lighting, posing, texturing/painting which is clear for any expert to see (and not see) and it’s what makes the difference between good and bad work.
I know some people would like to try and hide their bad technique and lack of knowledge behind a façade of abstraction, but no one with more than 2 brain cells would be fooled by that nonsense.



http://www.pixelwerks.be

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eodeo 28 June 2009 07:51 PM
oDDity 28 June 2009 04:13 PM
Well, we need to know who you are and what your qualifications are before accepting your opinion.

At least, think of me as a person of interest. As in, I am a person and I have shown some interest. Because art is ultimately dependent on the people, those alone should be more than enough as credentials.

Other than that, I happen to specialize in 3d. I have worked with 3d for over 10 years and I teach 3d modeling at our capitols university. These are some of the reasons for being on this forum in the first place. I think that this is a fantastic place for learning. I have always found it full of highly skillful and very helpful people.

I also like to think that my option is worth more than that of a millicent bystander.

oDDity 28 June 2009 04:13 PM

That’s the problem with forums like this, it’s mostly just anonymous voices and random novices posting their ‘opinions’ all over the place, and not enough experts posting facts.

That’s problem of everything everywhere, and yet here we are. It’s still amazing what passes as art, and I for one don’t think that anatomically correct model is a prerequisite for one. Think Guernica.

quote author="eodeo" date="2009-06-28 23:51:06"]Think Guernica.

I have no idea what the relevance is of this statement in the context of this discussion.
Picasso was 57 years old when he painted Guernica. He had thousands of hours of figure study behind him. The painting was done to represent the grotesque nature of war and was never intended as a realistic figure study.
‘Think Athena Gallery poster circa 1980’ might be a more relevant statement. Anatomically incorrect pulp but massively successful in a financial sense. Depends what chair you want to sit in. Doubtless there is an unquenchable market for images of dead girls with oversized gravity defying diddies wielding medieval weaponry. This type of imagery is everywhere and has been for decades. But if that’s what you choose to do, you still have to strive to be the best at it. Brutal as it may appear to some, Rods criticism is entirely correct. 

In defence of Starrshaw, he is a Vegas resident so the misunderstanding of natural breasts is entirely understandable. Once he’s fixed the pose, anatomy, props and lighting I could see it on the next Spinal Tap cover. Keep on.



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  • eodeo
  • Posted: 29 June 2009 03:29 AM

oDDity

Well for a start Picasso knew exactly how to paint anatomically correct models and deliberately painted in that extremely abstract way. Don’t get me started on Picasso.

jameslarsson

I have no idea what the relevance is of this statement in the context of this discussion.

I was going for an extreme. Personally I’m not a fan of Picasso, but he is undoubtedly recognized as a master and Guernica is ridiculously un-anatomical as well as his most famous painting. It makes my anatomy point in a single word.

oDDity

If you’re trying to create a realistic model and fail, as in this case, then it’s wrong. It’s not an artistic or subjective lack of judgement, it’s objectively incorrect.

I fully agree. However, saying that it’s all wrong based on that alone is also incorrect. At no time was I saying that your observations were without merit, only that dealing with extremes leaves something to be desired. I don’t think that it encourages one to develop or improve further as the line between motivational and demoralizing can be very thin.



EoDEo

Ideas drift like petals on the wind. You have only to lift your face to the breeze.

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  • oDDity
  • Posted: 29 June 2009 03:51 AM

I don’t see how being correctly told that what you’re doing is technically incorrect can be demoralising.
It’s just an incentive to work harder and do it right next time.
Starshaw took that advice well, it’s the typical motley crew of trolls, none of whom have the slightest clue what they’re talking about, barging into the thread and taking offence on his behalf who start the arguments. What business is it of theirs or yours if I correctly tell someone that his technique is wrong.



http://www.pixelwerks.be

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  • leeannc
  • Posted: 29 June 2009 08:08 AM

Ignore the misanthrope, he has a long history of trolling this forum:
http://area.autodesk.com/for...should-oddity-get-banned/



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