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Hey guys!
I just started 3D Design since a week - did some work back the days before but nothing really good xP
Wanna learn more and more - so please critics needed ! but just constructive ones.
Theme:
It’s a novice skinning knife for a Sandbox MMORPG Game. I contributed to help them out and therefore was pretty motivated. The blade is broken because a novice smith can’t really craft an accurate blade here. I’m very proud on the shadows I added to the notches on the wooden handle. If there are easier or better looking ways - please TELL ME! It was just a tryout.
I use 3DSMax to create the base and export it
Using Mudbox to add detail and texture it.
I’m so glad Mudbox added this poly texturing here - I’m such a noob in Photoshop - and can’t draw well :(
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