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extensive use of mudbox to texture this one
my friend olivier couston did send me his mini iron man to play
he did model it in max and i did rework and uv’s it in maya / texturing in mudbox and rendering in octane



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great work…
please tell us something about your texturing workflow in mud…
and maybe a screengrap of him in mud..?
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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sure .. i would post a screen tonight ..
as for teh workflow ..
import from maya , 2 diferent area to pain ..(red and gold )
did only paint the difuse .. and did extract the spec and bump out of my difuse layer in photoshop ..
was a very quick and dirty job ..
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ok ..
here teh mudbox screen shot ..
you might end up being disapointed cause there is not uch to see .. just my 4 layers in the difuse
as i said before , it was just a quick and dirty job .
very quick actually , as i did spend less than one hour on it :-)


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I cant believe there are few replies for such a a masterpiece!!! amazing work 5/5!!
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
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this work is fantastic,the texture work is top rate.
i can,t wait to get mudbox.hope to see more.
great work.
A.c.gosen
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Hello Christophe,
Excellent work there.
-Mayuresh
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could please talk about more the rendering process is very interesting and what rendering system used. Vray, Mentalray which one?
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awesome work, i can’t belive u sent so little time on the texturing rendering.
for me it’s the hardest part.
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That is just very cool. Great job!
Matt Dragovits
3D Modeler - Maya/Mudbox
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i can’t belive u sent so little time on the texturing rendering.
mudbox is the key !!
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