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Anatomy head critique
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  • Location: Tempe
  • Total Posts: 13
  • Joined: 07 May 2010 12:53 AM

I have been working on this mode for the past few days, and i would really like to get a good feeling of where im at with it. here are some screens of the head im working on let me know what you guys think, and tell me where i can improve on this model to

see ya!!



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Whoaa. This is so good! I’ll save it in my inspirational folder.
Nothing bad to say… it’s perfect. Also, leaving the grid “on” is a great artistic touch. Keep it up man, you’re doing great!



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Hey thanks for the reply, glad you like it. I’ll keep posting new images in this thread to show the progress. If you know any other artists send them by to the thread, i’ll take all the constructive feedback i can take.

see ya!!!

Author: Praetorian187

Replied: 12 September 2010 04:56 PM  
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Not a bad start! But a few things I can see already. I’ll start with the top image and work my way down.

The jaw line seems very deep, soften it up a bit. Also the jawline usually extends nearer to the bottom of the ear.

base_head_side_v02.jpg

Good example

Good you recognized the indentation around the brow as well but its a little deep. The ear shape is correct except the lobe is a little large.

The lines curling from the nostrils down along the front of his cheeks is a straight line, usually their more of a shallow C shape, pulled back a bit. Or even wavey, but not usually straight.

Eyes look great, the nose works fine, again the brow from a 3/4 starts to pop out too much like mentioned before and the straight line that runs next to the corner of the mouth because more noticeably straight.

Lips! Lips are the hardest thing I think I’ve ever had to try and sculpt, and although you have a good start on them I’m sure you realize that they look more like fishlips right now for a man.

The cheeks from the last image look very shallow too, a good indication you need to feed him more. But the shallowness seems a little odd was it rises up near his cheekbone/near his ear.

Seems like a lot, but it really isn’t!

So far so good though, hope to see more!



It’s never done! AHhh!

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hey thanks for the advice, i’ll start working on those suggestions right away!

See Ya!!!



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If any of its unclear just let me know. My “naming” of anatomy isn’t the best but I know where to point lol



It’s never done! AHhh!

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here is a new and updated version of the model ive bee working on, i tried my hardest to address the major issues with the model that have been pointed out to me, his brow isnt as pronounced, i tried to deflate his lips, i fixed the jawline, and i also tried to give him some more fullness in his face, and tried to fix the lines on the face, i also worked on the ears, as well, i hope you guys like it. Thanks to all the people out there who have helped me out so far with model. I greatly appreciate your feedback, let me know if there is anything else i need to work on, thanks again.

See ya!!!



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I’m baffled that you didn’t sense the irony in my post. (I mean grid = artistic touch? com’on...)
Your head (the modeled one, not your actual head LOL) looks bad. I know that nobody is born sculpt-ready, but even so there’s a lot to learn by simply observing, studying and practicing before you go and post on forums and ask people to give you input.

decoste007xt was nice enough to give you some advices, but there really aren’t many things to say, other than you should filter and critique your work before showing it to other people and do that by raising your quality standard.

I don’t want to hurt anyone feelings, but the truth must always come first before our feeling. The universe doesn’t care, so we can only benefit in the long run from facing the naked reality. For you, the reality is that you should work more before asking for pinions.

Good luck and I promise you that I’ll keep an eye on you (on this forum, not IRL LOL) and I expect you to come back with a better sculpt.

McNistor



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McNistor 16 September 2010 05:34 AM

I’m baffled that you didn’t sense the irony in my post. (I mean grid = artistic touch? com’on...)
Your head (the modeled one, not your actual head LOL) looks bad. I know that nobody is born sculpt-ready, but even so there’s a lot to learn by simply observing, studying and practicing before you go and post on forums and ask people to give you input.

decoste007xt was nice enough to give you some advices, but there really aren’t many things to say, other than you should filter and critique your work before showing it to other people and do that by raising your quality standard.

I don’t want to hurt anyone feelings, but the truth must always come first before our feeling. The universe doesn’t care, so we can only benefit in the long run from facing the naked reality. For you, the reality is that you should work more before asking for pinions.

Good luck and I promise you that I’ll keep an eye on you (on this forum, not IRL LOL) and I expect you to come back with a better sculpt.

McNistor

Not the best thing for you say then to a newcomer. Some people don’t know where to start and where to stop. Telling him to critique his own work is essentially but if he doesn’t know what to critique it can be a losing battle, its not as obvious to some people as others. I got mingled in with classes of 30-60 other students when i was in college and over half of them didn’t know when something was wrong or looked bad. You can’t expect everyone to know their way around human anatomy, or pick out things. It only really comes with time, the more critiques he gets, the more he’ll look for and the more he looks for the less mistakes he’ll make when he goes on to make another sculpt.

Whoaa. This is so good! I’ll save it in my inspirational folder.
Nothing bad to say… it’s perfect. Also, leaving the grid “on” is a great artistic touch. Keep it up man, you’re doing great!

Maybe next time just be straight forward, and not be a sarcastic prick =) Can be as negative as you want, but not everyone is fueled by negatively to do better.



It’s never done! AHhh!

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Hey guys… Ok i realize its not a great start..But thats why im here, so i can learn and become better at what i want to do. I really do appreciate the feedback, but know this.. I will not be deterred by any negative comments, i will continue working on this thing and it will come out good. You may not believe me but you’ll see. in the mean time can i get some new feedback on the revised head so i can see what is right and what is wrong. and dont worry i get the message about the grids lol! but in all seriousness, i really am looking to get better, and if i want to get better then i must work around the people who are better than me right? isnt that why were here? so please serious and constructive feedback, im not trying to sound ungrateful but i dont appreciate sarcasm either.

anyway thanks for the feedback, it may have hurt but it was helpful.

See ya!!!



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Rest is in your PM!



It’s never done! AHhh!

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thanks alot for the help, cant wait to get started. Thank you again.

See Ya!!!



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