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Something I’m working on in the little spare time I have.
Base mesh built in Max and sculpted up in Mud.
Described variously as “...an octopus, a dragon, and a human caricature.... A pulpy, tentacled head surmounted a grotesque scaly body with rudimentary wings”
I added the Triceratops mantle to add a bit of prehistoric majesty.
Hopefully I’ll get time to finish him/it
red
Red
Portfolio: http://redbranch.cgsociety.org/gallery/
Blog: http://redbranchblog.blogspot.com/#!/
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this s such a gorgeous model ,
such a shame that nobody feel the need to reply , give a critique or a pat on the back ...
this place can be very sad sometime .. almost as if nobody visit it :-(
i really like the fact that you did not go with a super beefy musculature and i am really looking forward for the first posing and texturing test .
did i mention a lot of kudos ? :-)
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xtrm3d 19 January 2012 02:19 PM
this s such a gorgeous model ,
such a shame that nobody feel the need to reply , give a critique or a pat on the back ...
this place can be very sad sometime .. almost as if nobody visit it :-(
i really like the fact that you did not go with a super beefy musculature and i am really looking forward for the first posing and texturing test .
did i mention a lot of kudos ? :-)
Hey xtrm3d, thanks so much for the kind comments. I had kinda given up hope anyone was going to say anything. I was contemplating sticking a ZBrush doc background on it and posting in on ZB central just to get some feedback ;P
red
Red
Portfolio: http://redbranch.cgsociety.org/gallery/
Blog: http://redbranchblog.blogspot.com/#!/
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So much going on with that creature! I guess it evolved to have all options covered? There’s enough variety in the detailing to keep you interested for quite a while methinks. I hope you can paint it and post in the finished gallery.
Lee.
AMD PhenomII X6 1090T 3.21GHz, 8GB RAM, ATI Radeon 5800 1GB, Windows7 64bit
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