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  • 3DRocket
  • Posted: 24 January 2010 04:08 PM
  • Location: Auckland
  • Total Posts: 36
  • Joined: 21 August 2006 11:09 PM

Hi,

This is a horse I am working on for a jousting animation.



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  • maxer
  • Posted: 27 January 2010 11:00 PM

top of the nose seemed a little bit bulgy to me but nice model . i cant say anyhing for the texture cos it has too much specular on it :D . keep it up



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  • 3DRocket
  • Posted: 09 March 2010 07:42 PM

Small update.



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  • the_dude
  • Posted: 13 March 2010 01:43 AM

update indeed but not for better.
now its face looks like a cartoonish donkey. body could use some improvements also. use reference photos and if you already have used some, then pay more attention to them.



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  • 3DRocket
  • Posted: 14 March 2010 04:26 PM

McNistor 13 March 2010 09:43 AM

update indeed but not for better.
now its face looks like a cartoonish donkey. body could use some improvements also. use reference photos and if you already have used some, then pay more attention to them.

Thanks for the feedback. I agree that it does look more like a donkey than it used to. I felt that with the original sculpt that the head looked a little to small. I guess it is a fine line between to small and to big.

Today I did a lot of work to the base mesh to try and make it as close as possible to the correct proportions before I start sculpting it.

This is the reference horse I used and the new base mesh…



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  • 3DRocket
  • Posted: 16 March 2010 10:13 PM

I have made a start on sculpting the new base mesh.



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  • the_dude
  • Posted: 21 March 2010 07:37 AM

Now the head looks better, but still… take a close look at the eyes and compare them with a real horse in a photo. There is a depression where the temple is. Also, the distance from the eye to the ear must be a little bigger.
The body somehow looks too long now.
Horses are beautiful animals and I love them too. I’ve made a horse animation myself, but modeled with traditional poly-modeling. See it here: http://www.youtube.com/watch?v=nRm0ZsqGSo0



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He is on the right direction, but just fix the ears then tweak if you haven’t done so already :) Don’t tweak too much, but don’t under tweak it’s a bad dilemma that only you can know exactly :)



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