Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
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Monster Head
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  • Total Posts: 9
  • Joined: 25 August 2010 11:05 PM

I’ve been using Mudbox for a few weeks and really like it.
This is the second model I created in Mudbox, trying out different techniques.
Hope to post more artwork here in the future.



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This sculpt lacks coherence. It’s almost like a blind’s man doodle. If you’re in the stage of learning the Mudbox’s tools, I fail to understand why you feel the need to post these doodles. Sure, you’re not forbidden to so but nobody can give any feedback except maybe what I’ve told you above. Good luck and have fun with Mudbox and return with something that can be criticized.



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Thank you for sharing your narrow-mindedness. Notice previous post on this forum, many are sketches. You have your way of looking at this image and i have a broader way. Much of the techniques learned during this model will be used once other characters are implemented from paper to Mudbox to Maya. Then the importance of this model will be more evident.

Thank you

Author: Dark-Matter

Replied: 30 October 2010 06:21 AM  
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Oh, ok… carry on



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  • aldor
  • Posted: 12 March 2011 07:39 AM

hey man. I can see what you are doing. For some reason it reminds me of Freddy Krueger....I hope that´s positive.



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