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ozokao and everyone else who doesnt have a solid point of view with regards to the things said, please lets not turn this into another stone oddity on my thread session. that happened quite a lot and i don’t like it.

let’s try to keep the discussion clean and relevant. i think its important that we have these ‘opinion’ clashes, but it’s useless if it turns into a war.

what i have to ask is how do you know that today’s digital artists aren’t as good as the ones you mentioned? I think i’ve seen quite a few artists pull off the same if not more spectacular forms than those guys, only problem is, imo, our work means nothing, while their’s did. Because we dont make art, we want to, but we don’t(it may be considered art by the users of this community, but i doubt it will be remembered in some art books). I dont think its even possible to make a link between the artist of the past and that of the present, the gap is simply too big in technical terms. Plus the guys back then thought marble sculpting was as innovative as we are thinking digital sculpting is, it’s all relative in the end.

My point is: i think that there are ppl out there as good if not better than the masters, in some ways, but it simply doesnt matter, there’s too many of ‘us’ and art as you can see is starting to have little or no meaning today. To conclude, imo it is completely incorrect to consider one person or group of people as being ABSOLUTE, even the best had their minuses.



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  • aversive
  • Posted: 29 December 2007 11:35 PM

If our ‘art’ or whatever we may call it doesn’t mean anything, the masters’ also didn’t. They used clay or paint, we use PCs. Other then that there is no difference. They found a way to express themselves through those tools and give how they saw their subjects a little spin of their own.

We, however, look up to that even though we do exactly the same, only in a different medium. Sure, results will be different, since we don’t use the same materials, but who is to say that we don’t make kick-ass stuff? If you look around our community, everyone has a style. In quality, each person is sharper and/or more in depth with what he/she does than another. It’s not hard to imagine that maybe it was the same back in the days and a crowd would appreciate the effort. Those ‘artists’ were just good at what they did.

Debating the credibility of earlier century ‘masters’ and of what we see now is highly unimportant. In my opinion it’s a waste of time.

The reality of it all is that there are now different ways to make ‘art’ (again- whatever it may be to you). It may not be with clay, but it surely still is sculpting. A painting is still just an illustration. Making a whole 3D scene and rendering it out can also suffice as an illustration.

We will never know, the things being made now might become ‘traditional’ and ‘masterful’ in the eyes of the future audience. The things made earlier will be seen as ancient. So it is just an issue of evolution, nothing else.

I don’t respect ‘the masters’, I just appreciate what they did. Denying credibility in the present means you deny your own existance and abilities. Might as well not make anything then.

Ohhh… and to stick to the actual thread topic- I think what you do is great and this is great, Raul. lol :p



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  • grimoire
  • Posted: 30 December 2007 12:21 AM

oddity your the funnest guy here...its like your trying to be controversial..I don’t think its fare to people who post their work, kinda messes up the mojo you know...a critique is a critiqued...its like a fact something you can prove....and you opinions....I don’t think its gonna help others out...but I’m sure it will keep on going.

What are you talking about?  It was gio who dragged up that post I made 2 months ago and started the argument again. It had already been discussed to death in the new thread Mookiemu made about it.
Blame gio for not paying attention.



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aversive, good point man, i see what you mean. and yes i will stick to the topic from now on.



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wow
cool tread raul

i like your proportion,lot of character in your last piece(hands)

looking forward for more...........:)



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little something to keep me going. inspired by the valve logo. great work on orange box, guys!
http://thinkingvertex.com/pipe_man.jpg



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cool man....
ya...orange box rocks.....awsome job by valve guys:D



http://www.jasonlinart.com/

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  • iatriki
  • Posted: 15 January 2008 04:29 AM

it could be more interesting with a bit more work.
I see that you tend to sculpt big nosed guys. It’s not a bad thing, but a bit more variation would be nice. Probably it’s because you do these quickly.



Andrei Cirdu

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nice work, i really dig the work you did on the hand.  i agree with oddity though that the top of the wrist could be slightly raised up, other than that i think your work is looking really great



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Thanks Zipp. I also agreed to the crits made to the hand, but didn’t go back to it after posting it here. Maybe i will keep this in mind for a more ambitious project.
iatriki, i think that as u do ur dimpled lip corners i do my big noses, it’s a question of style and personal likes and dislikes. in my case a big nose symbolises a man with a strong personality. i see the beautiful in the ugly, as we all seem to be obssesd by this in the cg community.
jason - thans man

till the next time, thanks guys :)



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