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Hi
Beginners question here.
When extracting texture maps in Mudbox, there are automatic options for Ambient Occlusion, displacement and Normal maps. How do I go on about creating a color map? I spent the entire day on online tutes but they were of no help. I know its a simple thing but could not find anything anywhere. Need help.
Regards
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if you have painted something in mudbox it will save those files beside your scene file…
there should be a texture folder…
if you like to transfer the color between two objects use the transfer maps feature…
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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