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mask by topology
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  • Total Posts: 6
  • Joined: 17 June 2007 01:48 PM

Hi!

I was using mudbox a long time ago, and I’m trying to get back to it.

My problem is, I have a character with the eyelids closed and I would like to open them the easy way.

Is it possible to mask along the topology like in zbrush? ...or maybe there’s another way?

Thanks!



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