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Hi, i got a little question. I just started with Mudbox but i stumble upon something
wich i cant seem to find the anwser too, maybe you guys can help me. I started with creating a monster head in Mudbox, but after a while ofcourse i also wanna do the body. Do you design the head and body seperate and then combine them, or different?
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depends on the monster…
if the monster has clothing or something to hide the seam its no problem to create the head seperately… but most of the time i create body and head together…
but if you like you can weld the head later onto the body…
create a new basemesh and bake a 32bit dispmap to bring the detail over..
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you have to model a new basemseh in an external modeling app…
import the new basemesh (head and body welded) into a clean mud scene…
import the detailed head you sculpted before…
bake a 32bit dispmap between the new basemesh and the detailed head…
use the displace object with texture (dispmap) feature to bring the details to your new basemesh…
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