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They are all low-rez objects and I ‘ll sub-d them once or twice at most for painting textures more precisely on certain edges or corners.
Guess another reason causing the issue is that I kept 5 to 6 painting layers per material as that’s how I set up my workflow for wroking between Mudbox and Photoshop (base paint, scratches, rust, grime, etc.)
I may just break up the scene into two or three scenes and do some screen shot to cross reference while painting textures.
Thanks for these tips.
Author: jasonhuang1115
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