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I have big problem with hide selected polygons on my model when sub-D goes on higer level. Sometime works, sometime not. When part model was hided, sculpting on showed parts is
not possible. Anyone know how solve this problem ?
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Sounds like a bug perhaps.
Can you post the steps to reproduce this using the default head mesh?
Thanks
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First problem.
1. Basic head on subdivision level 2. Selection area.
head01
2. Invert selected polygons (ctrl+shift+i)
head02
3. Hide polygons (h) and sculpting without problems on subdivision level 1 and 2
head03
But when I go to level up to subdivision level 3, step 3 looks at this
Head04
Hiding polygons is not correctly and sculpting on this area is not possible.
Second problem.
1. Select polygons and click Display/Hide Unselected. Sculpting works correctly on subdivision level 1 and 2
2. When you unhide poligons, deselect polygons are imposible.
3. On subdivision level 3 sculpting not work and unselecting polygon are imposible.
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Attachment
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Hi, I had similar problem but at object selection level. I selected an object and hit on Display menu “hide unselected”. I paint the object visible, and when finish, to unhide
the other objects, go to Display “show all”. Since that moment, all the object that was hidden, cant be selected anymore. It’s a big bug. At this moment, the only way I found to
solve that was simple: repeat the process again. So, I select again the same object and hit again “hide unselected”. Nothing happens, but now all the objects are selectable
again. You can try it with poly selection, maybe it works.
Good luck!
Conde3d
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