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Skeleton workflow
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  • Total Posts: 20
  • Joined: 02 November 2011 04:31 PM

Hi all,

I want to pose a character with mudbox exporting the model with a skeleton using FBX. I want to do some extreme poses. My doubt is if mudbox posing tools are mature enough for this job? I haven’t seen many videos about this subject. Can someone point me to some free or commercial ones?

Thanks!

Edit:

I got this error while importing:

Skin Deformer has more than 4 influences for some vertices. Mudbox only supports up to 4 joint influences per vertex. Only the 4 strongest influences will be imported into the Mudbox skeleton. Some parts of the mesh may not deform correctly.=================== FBX import complete ===================Pose[Pose] brush



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