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Mudbox 2009 - Quick Start Videos: Combining 32 bit Displacement Maps
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Mudbox 2009 - Quick Start Videos: Combining 32 bit Displacement Maps

In this video in the QuickStart series we cover how to use Mudbox’s 32 bit Painting ability to combine 2 32bit displacement maps.  This is useful for times when you have an art director who likes the details from 2 different version of a sculpt and allows you to combine details quickly and with ease.  (Incidentally you could also use similar workflow for correcting 32 bit maps by turning lights into flat mode and sampling the pixels you wish to use to paint. ;) )

Wayne…



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  • Posted: 04 November 2008 03:15 PM

tx a lot again :) saw the opportunity already, but always nice to see it actually in action!



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