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As mentioned in another thread, a way to duplicate an object within MudBox would be nice. Not terribly neccessary, but useful at times. Also, object instance mirroring. Say for instance you create a sphere in mudbox (or import a base mesh for a piece of leg armor or something) and you want to do model detail on one leg armor but also have it update a seperate piece of leg armor object on the other side for symmetry. Then, turn off mirroring and do some assymetric stuff, then decide to turn object instance mirroring again...etc. So I guess mirroring across objects as well as mirroring across axis/tangents. Make sense?
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Can you Symmetry an object ?
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Not if the geometry doesn’t already exist.
Mirroring and cloning objects looks like it’s been added to Mud for the subscription advantage pack. Good news.
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That’s good. I heard about the gigatextureCore but not cloning/mirror objects, till then manual method :)
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