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Instance mirroring and duplicate object
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  • Total Posts: 75
  • Joined: 26 March 2007 02:44 PM

As mentioned in another thread, a way to duplicate an object within MudBox would be nice. Not terribly neccessary, but useful at times. Also, object instance mirroring. Say for instance you create a sphere in mudbox (or import a base mesh for a piece of leg armor or something) and you want to do model detail on one leg armor but also have it update a seperate piece of leg armor object on the other side for symmetry. Then, turn off mirroring and do some assymetric stuff, then decide to turn object instance mirroring again...etc.  So I guess mirroring across objects as well as mirroring across axis/tangents.  Make sense?



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Can you Symmetry an object ?



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Not if the geometry doesn’t already exist.

Mirroring and cloning objects looks like it’s been added to Mud for the subscription advantage pack. Good news.



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That’s good.  I heard about the gigatextureCore but not cloning/mirror objects, till then manual method :)



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