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interactive display like cult3d to showcase a mudbox mesh?
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  • Total Posts: 2
  • Joined: 08 November 2007 12:09 AM

is there a way or not yet to showcase a mudbox mesh in an interactive format like cult3d,quest3d,wirefusion,turntoolbox,etc?Well maybe i can at least get people talking...i can only suppose its on its way!



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  • Ash-Man
  • Posted: 08 November 2007 12:23 AM

export your mesh as OBJ then bring it to cult3D or whatever app of your choice



aSh
http://www.PixelCG.com

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export as a obj but will it hold as many polygons without reducing,or is the bump map system strong enough to keep all detail?



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  • grimoire
  • Posted: 08 November 2007 04:32 AM

Depends how good your system is, and how much RAM you have.
I can export and render a 4 million poly obj in maya, but I have 4 gigs of RAM.



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