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modify toolset
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  • Total Posts: 10
  • Joined: 10 September 2006 05:55 PM

hey!

I am making one of the good old tree characters atm, based on a bristlecone pine - they are these ancient, smoothly twisted pines growing in high altitude.

now I thought it would be cool to have a toolset similar to the modify tools available in the lightwave modeler. being able to twist, bend or taper bits of the model would be pretty useful at times…

- roland



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  • oglu
  • Posted: 12 October 2006 09:02 PM

you could also export the level0 objekt bend/twist it in lightwave and reimport it as layer…



http://www.linkedin.com/pub/christoph-schaedl/6/558/73b

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